Resources - Geek Speak - Internet2
Welcome to Geek Speak, a column designed to keep cultural institutions in the know on the latest technologies. The tech world moves at a dizzying pace and we hope to make it a little clearer for those in the museum world. We will review hardware and software, make the business and technology of web pages a little clearer and hopefully make the internet a more interesting place for you to roam. If you have suggestions for future topics, please email them to zeroone@zeroonedesign.com
Dare to Dream: The Evolution of the Internet
This issue, Geek Speak is looking into
the future. There is this fabulous tool called the Internet.
It has great potential for research and communication,
collaboration and you can buy stuff with it. However,
since it’s promising inception in 1969, it’s gotten
a little clogged. Have you tried doing a Google search
lately for, say, Canadian museums? Not bad, 2,550,000
entries and the commercial sites don’t start to kick
in until page three.
There is little doubt that the Internet offers great
promise for the world of culture. It is a cost-effective
marketing tool to attract visitors, it offers an opportunity
to present collections in creative and unique ways,
it is a wealth of information on all aspects of the
museum and gallery world and it is a place to create
community among those in the business. However, the
Internet is also becoming so congested with commercial
activity as to diminish that value.
The Internet as a tool has some serious drawbacks. It
is no longer the domain of education and knowledge --
as was the intent -- but instead has become a money-making
venue for commercial activity which makes up 83% of
the Internet’s content, leaving a scant 6% devoted to
scientific, educational or cultural content. It is growing
at an astounding 5% each month and most commercial search
engines cannot keep up with the growth. Indeed, no commercial
search engine is able to index the entire Internet;
Google, the largest of the search engines is only able
to index 33% of the Internet. Sounds like it’s time
for an upgrade and Internet2 is that upgrade.
The Internet2 arose as a result of the issues attributed
to its cluttered and commercialized parent, Internet1.
In 1996, a group of 34 universities formed the Internet2
consortium; their initial aim was to improve the amount
of bandwidth the network could handle and thus improve
speed. That consortium has now grown to 202 universities
and has added schools, libraries and museums and is
estimated to have 3 million active users. Culture members
of Internet2 include: the Smithsonian, the Cleveland
Museum of Art and Manhattan School of Music. The Cleveland
Museum of Art was one of the first institutions to get
on board and has had an active distance-learning program
using Internet2 since 1999 and is considered a leader
in this field. In 2003, it used video teleconferencing
to deliver more than 700 distance learning lessons to
more than 18,000 students in America.
The backbone for Internet2, the Abilene fibre-optic
network, is up to 15,000 times faster than the standard
Internet and has tremendous potential for research and
knowledge sharing. Abilene, named after a Kansas railway
depot that became a centre for travel and commerce in
the 1800s for American pioneers is limited to the world
of learning. In a bid to restrict the clogging of Internet2,
commercial dot-com’s have been banned and research and
educational information is the only data that should
be flowing through the network. The huge amount of bandwidth
that Abilene allows means that massive amounts of data,
whether it be text, images, video, audio or any streaming
dataflow, can be quickly and reliably transferred.
The Internet2’s giant pipes improve the Internet as
a research tool in a number of significant ways. Videoconferencing
on the Abilene network is no longer limited to a tiny,
choppy video player such as Internet users are familiar
with but via full-screen, broadcast-quality video. This
allows for students or researchers to discuss and share
knowledge across vast distances. The Jason Project started
by archaeologist Robert Ballard was one of the first
research projects to use the Internet2. Ballard and
his team explored the wreck of the Titanic in a submarine
and broadcast their findings to schools and universities
across the world. Internet2 allowed students or researchers
to ask the team questions in real-time, whether the
team was on the Black Sea or in the Amazon Rainforest.
Other institutions have also found research uses for
Internet2 video-casting; the New World Symphony holds
hundreds of virtual master classes over Internet2 networks,
the Kansas State University at Manhattan offer courses
in plant pathology that brings together three experts
in universities across the United States using Internet2
videoconferencing and the American Museum of Natural
History in New York streams educational programs directly
to schools and universities using the Abilene backbone.
What does this mean for museums and galleries in BC?
Currently, to set up hardware to access Internet2’s
giant pipes is prohibitively expensive, but when the
price comes down to a reasonable level, the possibilities
are exciting. Real-time video collaborations with experts
and colleagues in Canada and the world; educational
programs aimed not just at local students, but those
across the province; and the opportunity to present
collections in breathtaking detail with video and audio
interpretation are just a few of the possibilities.
With some of the big players in American museums and
galleries involved in its development, Internet2 is
an exciting potential tool for the world of culture.
Links:
Internet2: http://www.internet2.edu
The Cleveland Museum of Art: http://www.clemusart.com
The Jason Project: http://www.jasonproject.org
The New World Symphony: http://www.nws.org
David Alexander (david@zeroonedesign.com) is a geek
and he speaks. He can be found waiting patiently for
Internet2 at www.zeroonedesign.com.
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